![]() Meanwhile, in Japan, the big new story is the success of Cocoppa. Given that mobile games provide the vast majority of revenues generated by Kakao, LINE and WeChat - both from consumers and publishers - no doubt, mobile games will be introduced before too long. Live and heavily promoted in Taiwan and Thailand, it's been soft launched in Vietnam and Singapore, and now has over 10 million users. Its main product is the PC-focused Garena+, which is used for titles like League of Legends and FIFA Online 3 in Taiwan and southeast Asia.īeeTalk, on the other hand, is a fast-growing mobile social app that has SnapChat-esque texts and photos that self-delete, Tinder-like photo discovery of nearby hotties, WeChat's random shake discovery method, and LINE-inspired stickers. ![]() One such as BeeTalk, which is part of Singapore online gaming and social platform provider Garena. Just as we've gotten used to the power of mobile social networks like LINE, WeChat and Kakao, not to mention WhatsApp, SnapChat and Tango etc, it's time for the next new wave.
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